Carp’e Diem: The Fishing Simulator (2022)
All graphics and assets were created by me in Illustrator and Photoshop. The concept, social media mock-ups and text were done by my teammates.



The game is set in a post-apocalyptic world, where the player character is the only human left alive on an island they are to upgrade via fishing and bartering fish with a local population of
antrhopromorphic pelican-salesmen.
antrhopromorphic pelican-salesmen.








The narrative is focused on teaching the dangers of overfishing via punishing the player when they want to play too long in one sitting,
as well as educating the different types of fish there are to be found in our own oceans and their danger of going extinct.
as well as educating the different types of fish there are to be found in our own oceans and their danger of going extinct.




Concept sketches:



DIG (2023)

DIG is a web-game created for the March 2023 game jam - JAME GAM, with the purpose of making a finished game in 3 days with a small group of people.
The sprites, key assets and the cover for the game were created by me in Aseprite and Photoshop. The coding and the background were done by my team-mates.
The sprites, key assets and the cover for the game were created by me in Aseprite and Photoshop. The coding and the background were done by my team-mates.



DIG is a puzzle game about a little warlock digging graves in order to find an old family heirloom, which had been stolen.
The game can only be won with the aid of two extra characters, which can be controlled by the player and put in key positions in order to crawl through tight spaces or push against heavy locked doors.
The game can only be won with the aid of two extra characters, which can be controlled by the player and put in key positions in order to crawl through tight spaces or push against heavy locked doors.

The game will be available on Itch.io in the near future.

